Test Your Game · for game owners

Launch your game.
Get real players.
Get real feedback.

Real people play your pre-release build on real devices, complete the tasks you set, and send verified screenshots, feedback and bug reports.

Closed testing, TestFlight & APKHuman-verified evidenceNo ratings or reviews, ever
What you paste

Two links. That's all we need to start.

Your live store page proves the game is yours. Your testing build is what players actually install. Keeping them separate keeps your app safe under Google Play and App Store rules.

Verified owner badge after checkUsually within 1 business day
1 · Store page (ownership check)play.google.com/store/apps/details?id=…apps.apple.com/app/…
2 · Testing build (what players install)play.google.com/apps/testing/… · testflight.apple.com/join/… · .apk
Closed Testing Pass

New Google Play account? Meet the 12-tester, 14-day requirement

New personal developer accounts must run a closed test with at least 12 opted-in testers for 14 days before applying for production. We match you with real testers who install your closed-testing build, play it and give feedback, just as Google intends.

  • 12+ real testers opted in to your closed track
  • Testers keep the app and play during the 14 days
  • Written feedback you can use in your production application
  • Daily engagement log in your dashboard
  • No fake accounts, emulators or bots
Live tests

Games being tested right now

Players' job board
How it works

You bring the game. We bring the players.

For game owners (you)
  1. 1
    Paste your linksYour store page link plus your testing build link, then tasks and countries.
  2. 2
    Choose a package & payGet a reference code. The campaign goes live once payment is verified.
  3. 3
    Testers play & submitEach submission includes screenshots, play time and written feedback.
  4. 4
    Download your reportVerified results as PDF and CSV, with every bug listed.
What players do
  1. 1
    See your jobOnly players with a matching device and country see it.
  2. 2
    Join your testThey opt in through your closed-testing or TestFlight link.
  3. 3
    Play & reportScreenshots, play time, honest feedback and bugs.
  4. 4
    Get rewardedOnly after our team approves their work.
Packages & pricing

Simple, per-campaign pricing

All packages include human verification, fraud checks and an exportable report. Player rewards are included in the price.

STARTER
$99 / campaign

Up to 50 testers. Great for a first test.

  • 1 platform
  • Up to 3 countries
  • CSV report
Choose Starter
RECOMMENDED
GROWTH
$299 / campaign

Up to 200 testers. Most studios start here.

  • Android + iOS
  • Up to 8 countries
  • PDF + CSV report
Choose Growth
SCALE
$549 / campaign

Up to 500 testers with priority queueing.

  • Worldwide targeting
  • Device-tier targeting
  • Account manager
Choose Scale
ENTERPRISE
Custom

500+ testers, custom tasks and invoicing.

  • Custom SLAs
  • Multi-stage tests
  • Bank wire invoicing
Contact sales

Estimate a custom campaign

Region
Estimated total
$126
≈ $1.26 per verified tester
Start this test

Estimate only. Final price is confirmed in the campaign wizard.

Trust & fraud protection

Evidence you can rely on

Duplicate image checks

Every screenshot is compared against earlier submissions to catch re-uploads.

One tester, one account

Verified email, device check and ID-verified payouts stop multi-accounting. Game owners are verified too.

Human review

A reviewer checks each submission against the task before any reward is released.

Store-policy safe

Pre-release builds only. We never sell installs, ratings or reviews.

Pending

Submitted and waiting for review.

Approved

Verified. Reward added to the player's balance.

Rejected

Duplicate, edited or off-task evidence.

Resubmit

Blurry or incomplete. The player can try again.

PlayTest FAQ

Common questions

Does PlayTest break Google Play or App Store rules?
No. We only work with pre-release builds (closed testing, TestFlight, APK). Tasks never ask for ratings, reviews or keeping an app installed to boost rankings.
How fast do results come in?
Most campaigns receive their first verified submissions within 24–48 hours of going live.
What if a player submits fake evidence?
It's rejected during review and doesn't count toward your target. Repeat offenders are removed from the network.
Why do you need my store link and a testing link?
Your store link lets us verify you own the game (the developer name must match your account). Players install the testing build (closed testing, TestFlight or APK), never your live listing, so there's no risk of "incentivised installs".